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link to 10 Tips for How to Engage Passive Players in D&D 5e

10 Tips for How to Engage Passive Players in D&D 5e

One of the major selling points for playing Dungeons and Dragons Fifth Edition is that it is an immersive experience. It is, after all, a roleplaying game, and the point is to slip into the role of...

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link to How to Create and Run Urban Encounters in D&D 5e

How to Create and Run Urban Encounters in D&D 5e

Urban encounters in D&D 5E are defined by the presence of law enforcement, civilians, and the unique enemies that populate a fantasy city. Players are never entirely alone while they are within a...

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link to Complete Dungeon Master Pre-Session Checklist

Complete Dungeon Master Pre-Session Checklist

Creating a pre-session list of what is needed to run the game is a great way to ensure that nothing is missed and everything is kept organized. Specifics of these lists can and should change from...

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link to The Complete Guide to Lycanthropy in D&D 5e

The Complete Guide to Lycanthropy in D&D 5e

Lycanthropy in Dungeons and Dragons 5E grants players immunity to piercing, slashing and bludgeoning damage from non-magical or non-silvered weapons, increased ability stats, allows players to...

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link to Should You Let Your Players Have Pets in DnD?

Should You Let Your Players Have Pets in DnD?

Pets in Dungeons and Dragons can be a great way to increase both morale and emotional investment in a group of player characters, but they have to be appropriately used to prevent problems. Throwing...

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link to Monster Manual vs. Dungeon Master’s Guide: What’s the Diff?

Monster Manual vs. Dungeon Master’s Guide: What’s the Diff?

So, what is the difference between the monster manual and the dungeon master’s guide? The Monster Manual is a bestiary of the different enemies a Dungeon Master can throw at their players. The...

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