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link to Quick Guide to Creating Necromancer Villains

Quick Guide to Creating Necromancer Villains

There are few things more terrifying that the realm of death and decay. All living things want to avoid death, so what could be better than a villain who is fascinated with death and un-life? This...

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link to Your Complete Guide on When to Roll in Dungeons & Dragons 5e

Your Complete Guide on When to Roll in Dungeons & Dragons 5e

Dungeons & Dragons is famous for its dice. The iconic twenty sided die is almost synonymous with the game. These dice determine what your players can do and how well they can do it, but how do you...

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link to Top 10 Dungeon Master Tools to Keep Your Game Rolling

Top 10 Dungeon Master Tools to Keep Your Game Rolling

While there are only a few tools you absolutely need to run a game of Dungeons and Dragons, there are tools that can make your life much MUCH easier as a DM. Here are my top 10 favorite tools I use...

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link to Avoiding Zone of Truth: Keeping the Mystery Alive

Avoiding Zone of Truth: Keeping the Mystery Alive

Zone of Truth is a pesky little 2nd level spell that has the potential to ruin the mystery of a campaign. However, there are some ways you can avoid Zone of Truth and keep your campaign's mystery...

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link to 10 Monsters for Your Level 1 Party (That aren’t Goblins)

10 Monsters for Your Level 1 Party (That aren’t Goblins)

At level one, your party is just getting started in their adventuring careers. They don't have high level spells or abilities, making it hard for DMs to come up with both creative and appropriately...

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link to When and How to Give Inspiration in D&D 5e

When and How to Give Inspiration in D&D 5e

When players do something exceptional during game play, you naturally should want to reward them. Inspiration is a great way to encourage and reward creative game play and you, as a DM, should never...

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Hello Humanoids! Welcome to Halfling Hobbies I am Halfling Hannah! I am here to help give your game advantage! Check out more helpful information on YouTube and if you like this, you will love what I have on Patreon!

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The staple of every RPG campaign will always be taverns and shops! Which means creating those taverns and shops and filling them with interesting and creative NPCs will always be a Game Master’s bane!

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