The School of Conjuration is home to magic that transports creatures or objects from one place to another. This school is responsible for your summon spells and teleportation spells. Rather than...
Tag: Dungeon Master Tips
The School of Abjuration is known as the magic of protection, but don’t let that distinction fool you. Some of the spells in this school can do some nasty damage. Just as a shield can be as deadly...
Magic is an essential element in any fantasy story or game, and Dungeons and Dragons is no exception. But if you’re anything like me, magic has been nothing more than another mechanic to manage....
Housed with The Amber Temple are six vaults (or tombs) holding sources of ancient and powerful evil magic. If players interact with and accept the deal of these ancient evils, they will gain a boon....
To run The Lost Mines of Phandevler Chapter 1: Goblin Arrows, you will need to have the following prepared:
This adventure is perfect for new DMs and players for the following reasons: it is simple to run and simple to play, it introduces The Forgotten Realms, it has a very clear goal with minimal...